BGSU’s nationally ranked Digital Arts program is for students who want to study digital arts, 3D animation, digital imaging, interactive art, video art, gaming, mobile web apps, digital painting.
Specializations within the Bachelor of Art in Digital Arts include Computer Animation & Video, Imaging, and Interactive Multimedia. Students have access to phenomenal library collections and image resources, as well as state-of-the-art software and computers.
Internships and Careers
Our students are known to go far as animators, modelers, texture or concept artists, and technical directors in 3D animation studios, interactive gaming companies and virtual reality labs, or work in the interactive web and app development field creating educational, entertainment-based and commercial mobile apps and websites.
Our graduates have been hired by companies such as Dreamworks Animation (Shrek and Kung Fu Panda), Blue Sky Studios (Ice Age and Robots), Blizzard (World of Warcraft), and Friendly Software (Microsoft games).
Go Far in your career
- Technical Directors
- Concept Artists
Prospective students are not required to take a portfolio review. Admission into the Bachelor of Fine Arts (BFA) degree is selective, and if students opt to pursue this degree they will be required to pass a portfolio review at the end of the first year of study in the School of Art.
Upon completion of the baccalaureate degree, students in art are expected to:
- Demonstrate basic technical abilities within studio media and/or scholarly abilities within art;
- Engage in and apply scholarly and/or creative research in visual, written, and oral context;
- Apply knowledge of art history, criticism, and theory to chosen field of study;
- Demonstrate the ability to contextualize art experience within chosen field of study.
The Bachelor of Arts in Art specialization in Studio requires completion of three First Year Program courses, three 2000-level Studio courses, and four 3000- and 4000-level Studio courses. The specialization in Digital Arts requires completion of the three art foundation courses, ARTC 2210, and five Digital Arts courses at the 3000 and 4000 level (with at least one being at the 4000 level). All BA students in a studio-based specialization must take four courses in Art History, the BA capstone class, necessary elective hours from within the School of Art and/or the College of Arts and Sciences, and must complete a minor (usually 21 hours).
Bowling Green State University [BGSU] is accredited by the Higher Learning Commission. BGSU has been accredited by the Higher Learning Commission since 01/01/1916. The most recent reaffirmation of accreditation was received in 2012 - 2013. Questions should be directed to the Office of Institutional Effectiveness.
The Art program is accredited by the National Association of Schools of Art and Design NASAD) and is in good standing.
Bowling Green State University programs leading to licensure, certification and/or endorsement, whether delivered online, face-to-face or in a blended format, satisfy the academic requirements for those credentials set forth by the State of Ohio.
Requirements for licensure, certification and/or endorsement eligibility vary greatly from one profession to another and from state to state. The Art program does not lead to professional licensure.
Under the Higher Education Act Title IV disclosure requirements, an institution must provide current and prospective students with information about each of its programs that prepares students for gainful employment in a recognized occupation.
The Art program is not a recognized occupation that requires a Gainful Employment disclosure.
Specializations for Art:
- Art History
- Digital Arts
Specializations for Fine Art:
- Digital Arts
- Graphic Design