Creating Gamification Online and Face to Face Classes
This workshop will demonstrate how to create and use gamification for classes; and how to keep students engaged in the learning process. Faculty will learn to create gamification for testing as well as how to use gamification lectures.
Facilitator: Robyn Miller, Ph.D., Associate Professor, School of Human Movement, Sport, & Leisure Studies
Categories: Engagement, Feedback & Assessment and Inclusive Pedagogy
To our guests with disabilities, please indicate if you need special services, assistance or appropriate modifications to fully participate in this event by contacting Accessibility Services, email@example.com, 419-372-8495. Please notify us prior to the event.